

There’s plenty of ammo lying around for it too, so much so that I almost never needed to switch over to his handgun. When players take control of Carlos, they are immediately given an assault rifle that can handily mow down most zombie threats without blinking. Resident Evil 3 is at its best when it’s embracing the survival horror and begins to suffer when it turns into an action-packed zombie shooting gallery. That more focused experience allows Resident Evil 3 to take on survival horror elements that often get lost when horror tries to move into larger open environments. The skybox may be a little bit more open, but there are still very obvious and direct pathways for the player to take, clever level design forcing the direction using wrecked vehicles and police barricades. If you’ve played the 1999 classic, then you know generally what to expect. In fact, the story actually requires the knowledge of the first Resident Evil far more than it does 2, so much so that some of its narrative may present as a little confusing for anyone unfamiliar with the incident at Arklay and Spencer Mansion.įree from the confines of the RPD (and the mansion before it), RE3 takes players on bigger tour of Raccoon City, yet still relatively confined in nature. If you missed Resident Evil 2, RE3 manages to stand on its own. There are definitely some rather rewarding crossover elements from last year’s game, returning to some previous locations and getting to see some cause and effect in action, but don’t worry. While much of the story runs parallel to RE2-both in the timeline and in thematic elements- Resident Evil 3 manages to find its own way to do things. I came to appreciate the brevity of the puzzles that weren’t quite as obtuse as some of those in Resident Evil 2. That’s not to say that Resident Evil 3 doesn’t have its share of puzzle-solving survival horror, but it tends to be a bit more realistic-as much as one can embrace a realism within a mutant zombie apocalypse. I mean, really, why does a police department lock random doors with gem-encrusted keys based on suits from a deck of cards? The line was laughable but strangely self-aware. At one point, Carlos Oliveira abruptly shouts “Look at this weird fucking door” in the Raccoon Police Department, giving a voice to the player’s own thoughts that the methods of locking stuff up are obtuse and strange, to say the least.

In fact, Resident Evil 3 even pokes fun at some of 2’s crazy puzzle elements. Jill Valentine’s attempts to escape from Raccoon City are much more action-oriented than the survival horror of wandering the halls of the police department, solving bizarre puzzles while looming threats pursue the player relentlessly.

They were originally supposed to be a package deal, and while the similarities between the two are obviously there, RE3 has plenty of differences from Leon and Claire’s adventure. Previous reports came up that Resident Evil 3 was developed alongside Resident Evil 2.
RESIDENT EVIL 3 REMAKE REVIEW SERIES
All in all, anyone who played last year’s Resident Evil 2 will be familiar with the formula, whether fresh to the series or revisiting an old friend more than 20 years on. There are some significant story shifts and reimagining of characters’ roles, not to mention modern technology allowing the development team to do a whole lot that just wasn’t possible back in 1999. Other allusions to the original game are much more subtle an Easter egg or reference here and there that will make longtime fans happy while brand new players are none the wiser. There’s Jill Valentine trying to escape Raccoon City, Carlos Oliveira caught up in a war he doesn’t understand, and of course, the fearsome Nemesis growling “STTTTAAAAARRRRRSSSS” as he pursues Jill relentlessly. First envisioned as Resident Evil 3: Nemesis back in 1999, the 2020 game follows the likes of last year’s Resident Evil 2, not only remaking but fully reimagining the original game.įamiliar elements still carry through the decades. It’s not like the game is all new though.

It’s a bit on the nose given the current situation in the world, and while we aren’t exactly dealing with zombies or monstrous mutations (yet), I couldn’t help but grimly chuckle at the absurd reality of it all a wry laugh as if to say “the timing of this one is impeccable, for better or worse.” It’s a thought that was constantly at the back of my mind while I played through Resident Evil 3. “This pandemic has spread faster than any disease in modern history.” That’s the very first line you’ll hear when you start up Resident Evil 3.
